Embark Studios has officially released the first major content update of 2026 for its hit extraction shooter, ARC Raiders. The latest patch brings ARC Raiders to version 1.13.0 and is available to download right now on PlayStation 5, Xbox Series X/S, and PC, with tons of new content, bug fixes, and adjustments for players to check out. While players will need to wait a few more months for the game's highly anticipated new map, today's update does add a new matchmaking option, player project, and more.

Last week, Embark finally revealed the 2026 roadmap for ARC Raiders, with today's patch being the first of many major content updates. Assuming there are no delays or setbacks, fans can expect another big update, Shrouded Sky, next month. The patch looks to have even more content than Headwinds, as Embark says it will bring a new map condition, ARC threat, player project, raider deck, map update, and more. A third update, Flashpoint, will then arrive in March, followed by the highly anticipated Riven Tides patch in April, which will finally see the addition of a new map, a third large ARC enemy, and much more.

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ARC Raiders' 2026 Roadmap Has a Beacon on the Horizon that Needs to Be Worth the Wait

The roadmap for ARC Raiders' first half of 2026 includes a lot of exciting features, but the one the game needs the most is the furthest away.

ARC Raiders Adds New 1v3 Matchmaking Option

arc raiders solo vs squad matchmaking option Image via Embark Studios

ARC Raiders' new Headwinds update is available right now, and the standout of the patch is the brand-new matchmaking option available to those who are level 40 and above. Although many believed Embark was teasing a new four-man squad option, it's actually something much different: solos vs trios. The mode is aimed at those looking to put their skills to the test and go up against a full team alone, and there will, of course, be extra XP on the line for anybody who decides to partake in the new matchmaking option. Solo raiders who are level 40 and above now have the option to toggle the "solo vs squad" option when queuing into a game, where they will then receive a 20% bonus at the end of the round.

The update also adds a new long-term project that requires players to hunt increasingly dangerous groups of ARC to submit their parts for rewards. The project allows players to build a new display case over five different steps, with each level adding a new item to the case. Embark says the rewards for completing each step include blueprints as well as Raider Tokens, and full completion also brings additional rewards, including a Howl emote, a guitar, and 300,000 Coins. As this is a long-term project, there is no end date, and progress will not be reset for anybody who partakes in the next ARC Raiders Expedition.

Aside from tons of bug fixes and general improvements, update 1.13.0 also sees the addition of a new permanent map condition for Buried City, which will cycle in and out of rotation weekly. Embark says the new condition sees flocks of birds moving into Buried City, with lootable nests now in empty chimneys. The condition also adds more bird traps and ziplines, as well as more flying ARC and more players in proximity. Finally, fans can also find two new Epic Augments and seven new quests to complete.

Embark also appears to be further addressing the ongoing controversy around cheaters in ARC Raiders, as today's update notes that a new three-strikes progressive ban system is being implemented. Those caught cheating will receive a 30-day ban, followed by a 60-day ban for a second offense, and then a permanent ban from the game for repeat offenders. The studio had previously said it planned to implement significant changes to the game's rulesets and would deploy new detection mechanisms to identify and remove cheaters, after streamers such as TheBurntPeanut, Shroud, and others threatened to quit the shooter due to the influx of cheaters.

New ARC Raiders Update 1.13.0 Patch Notes

What’s New?

  • Solo vs Squads
    • Solo vs Squads is a new matchmaking option for our experienced and highly skilled players who enjoy the PvP aspect of the game. Solo Raiders level 40 and above will get the "Solo vs Squad" toggle above matchmaking to join the Squads queue and tackle squads of Raiders head-on. When opting in, players will receive +20% bonus XP at the end of the round on both successful extract, and defeat.
  • Trophy Display
    • A new long-term project which requires players to hunt increasingly dangerous groups of ARC to submit their parts for rewards. Raiders will be able to build a new Display Case over 5 different steps (same as for the Candleberry Project) and each level will add a new item to the Display Case.
    • The rewards for completing each step include blueprints as well as Raider Tokens, and full completion also brings additional rewards including a Howl emote, a guitar and 300,000 Coins. There is currently no fixed end date and it will not be impacted by Expedition resets.
  • Bird City
    • Flocks of birds have moved into Buried City, building nests in the empty chimneys. We got some reports of them storing shiny trinkets inside so make sure to inspect them. This new permanent map condition will be applied to the Buried City map only which will cycle in and out of rotation weekly. There will be more bird traps and ziplines present on the map. Raiders can expect more combat in, on, or around the rooftops, including more flying ARC, and more players in proximity.
  • New Items
    • 2 new types of Epic Augments
  • 7 New Quests

Patch Highlights

  • Open Parties
    • The option to set your party to open so your Embark and platform friends can join you seamlessly (even when you're in round to wait in the lobby to join your next match).
  • Squad Invites
    • Added the option for squadmates to invite others to the party as well as the party leader.
  • Achievement fixes.
  • Stella Montis Seed Vault extract fix.
  • Mouse smoothing option added.
  • Gamepad rebinding.

Content and Bug Fixes

Achievements

  • Fixed issue causing progress towards Enemy of my Enemy achievement to not get tracked.
  • Fixed issue causing Hook, Line, and Sinker achievement to not track correctly.

ARC

  • ARC traversing obstacles has been improved.
  • Leaper
    • Leaper is now better at walking when it loses its legs.
  • Shredder
    • Dead Shredders are now properly labelled as scavengeable when pinged.
  • Snitch
    • Fixed an issue where Snitches would abort calling down ARC if players threw a Lure Grenade during the call.
    • Snitches will no longer make noise after they are destroyed.
  • Spotter
    • Fixed an issue where Spotters would follow players into buildings and get stuck.
  • Tick
    • When grabbed by the Tick, players will now have a brief window of time where they can dodge-roll to remove the Tick.

Audio

  • Fixed an issue where emotes were missing voice lines in the store and customization preview.
  • Fixed voice chat cutting in some cases.
  • Improved voice chat connection.

Maps

  • General
    • The types of containers that can spawn condition specific blueprints have been lowered during Electromagnetic Storm, Hidden Bunker, and Locked Gate.
    • Raised the chances of finding higher tier weapons in weapon cases.
    • Slightly lowered the chances of finding Matriarch and Queen unique parts in their armor pieces to make it a bit harder to get them without destroying them completely.
    • Fixed multiple containers across all maps that were not interactable.
    • Fixed a raider hatch timing bug and camera getting stuck when the interaction fails.
  • Dam Battlegrounds
    • Tweaked some of the cliffs around the raider outpost tower on the Dam where players tended to get stuck.
    • Adjusted the elevator shaft collision to prevent players from getting stuck on the Dam Control Tower.
    • Fixed collision issues inside the Pattern House on Dam Battlegrounds.
    • Fixed an issue where players could reach an unintended location in Water Treatment.
  • Buried City
    • Removed an invisible wall in a nook beneath the Buried City highway.
    • Removed the musical puzzle from Buried City - the guitar is now purchasable at Shani's.
  • Spaceport
    • Fixed an issue where rocks and grass would float in the air on Spaceport.
    • Adjusted ARC spawn location during Hidden Bunker on bunker antennas to try to make sure they can't spawn directly on top of the antennas.
  • Stella Montis
    • Fixed the Seedvault extraction glitch on Stella Montis that allowed players to remain in the extraction point after it had closed.
    • The Night Raid lighting has been updated with most lamps turned off.
    • Fixed 40 locations on Stella Montis where players would frequently get stuck.
    • Fixed the Bastion in Stella Montis being able to spawn out of bounds and attack players through walls.

Miscellaneous

  • Various crash fixes.
  • Added an option for mouse smoothing.
  • Added a matchmaking delay option for stream sniping mitigation.
  • Fixed an issue that allowed players to play the guitar while using the zipline.
  • Made aim assist consistent across different framerates.
  • Fixed issues with inputs not always registering at framerates above 30.
  • Fixed an issue where one of the Macro set's helmet variants appeared incorrect in-game.
  • Fixed some trinket items not being placeable in trinket slots.
  • Fixed various clipping issues.
  • Fixed an issue that sometimes caused the sun lens flare VFX to show up even if the sun was behind thick clouds.
  • Fixed an issue where the selected codex entry was not always visible.
  • Fireworks boxes will get set off randomly after deploying Raider gets knocked out.
  • Fix some graphics settings resetting to default on restarting the game on PS5.
  • Lighting polish on various maps.

Movement

  • Fixed an issue where player movement input would temporarily be unresponsive after having network connection issues.
  • Fixed an issue where players would fall off a ladder when attempting to descend shortly after climbing to the top.
  • Fixed an issue where players would automatically jump off a ladder when entering while crouched.

UI

  • Added a new tab to the options menu that allows free rebinding of most gamepad buttons.
  • Fixed the display of VOIP trigger actions when playing with gamepad on PC, improved wording to make the current VOIP mode (push to talk vs. Toggle to talk) more obvious.
  • Fixed an issue where the UI would sometimes display too low inventory value in the Expedition sign up.
  • Fixed an issue where weapons placed in Expedition-provided stash slots did not appear in the weapon upgrade screen.
  • Fixed an issue where item amounts didn't display for non-stackable items in Projects donation rewards and Trials rewards.
  • Added the option of ‘open party’ so Embark and platform friends can join seamlessly (even when in round to wait in the lobby and join the next match).
  • Added the option for squadmates to invite others to the party as well as the party leader.
  • A new display will be shown when a friend joins the party of a player that is topside.
  • For users who have Discord linked, you can also now invite Discord friends to play, or have Discord friends join you straight if you have open party enabled.

Utility

  • Fix zipline anchor point updating its position correctly when on a moving platform.
  • Changing augments in loadout now arranges the excess items in the stash better.
  • Fixed an issue where two players using a defibrillator at the same time would revive a downed player with full HP.

Quests

  • Added additional interactions to the final objective in the ‘Groundbreaking’ quest.

Anti-Cheat

  • A three strikes progressive ban system is in the process of being implemented. Bans will progress from 30 days, to 60 and finally a permaban for repeat offenders.

Known Issues

  • The ‘Solo vs Squads’ matchmaking option currently does not have a pop up when the option becomes available to players when reaching or above level 40.
  • Cosmetics acquirable through Raider Tokens that have not yet been purchased may be missing from the customization menu.
  • One of the Marco set helmet variants may appear incorrectly in preview and in the menu but will appear correctly in game.
  • Players may occasionally not receive a skill point as indicated in the result screen. A reboot/playing another round fixes the issue.
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ARC Raiders Tag Page Cover Art
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Extraction
Shooter
Third-Person Shooter
Survival
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Systems
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Top Critic Avg: 87 /100 Critics Rec: 93%
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Released
October 30, 2025
ESRB
Teen / Violence, Blood
Developer(s)
Embark Studios
Publisher(s)
Embark Studios
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ARC Raiders release window announced with launch plans
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WHERE TO PLAY

DIGITAL
Checkbox: control the expandable behavior of the extra info

Genre(s)
Extraction, Shooter, Third-Person Shooter, Survival