In Age of History 3, players can have complete control of their civilization's religious practices, and they can change them according to the country's focus and needs at the time. At times, gamers might realize that they'd like to convert some of their provinces to another religion, but they might not have figured out how to do it yet.

A grid showing the strategy games Sins of a Solar Empire 2, Crusader Kings 3, and Total War: Warhammer 3
8 Best Strategy Games For Creating Massive Armies

For gamers looking to acquire staggering amounts of power, these remarkable strategy games allow for the creation of incredibly big armies.

This guide shows players how they can change their civilization's religion in Age of History 3 and how to convert select provinces to a new religion. This is just another way to effectively manage their civilizations and improve how their government works.

How to Switch Religion in Age of History 3

To change religions in Age of History 3, gamers will first have to open the Council menu by selecting their Civilization in the top left corner of the screen or pressing F1. From there, they can select the Religion option to reach the Government screen, where they can click on their Religion and change it.

changing religion age of history 3

After clicking on their Religion, a menu will appear with all of the religions in Age of History 3. Next to each religion, there is a description of its unique in-game perk. Gamers can spend 250 Legacy Points and 300 Gold to change their religion to any of the available options.

How to Convert Province Religion in Age of History 3

When players change their civilization's religion in Age of History 3, the entire nation won't immediately convert to this religion - they need to be converted. Gamers can convert provinces individually or convert an entire civilization at once.

After changing religions, the country will continue to follow previous practices, and to change this, gamers have to open the Religion tab, which is the last tab on the left-hand side menu. Players can select the "Convert Religion: All Provinces" button at the top and convert all provinces immediately. However, they can also manually select provinces on the world map to convert them.

The higher a province's population, the higher the religious conversion cost.

All Religions in Age of History 3

Here are all of the religions available in Age of History 3 and their perks:

Religion

Perk

Pagan

None

Catholic

Increase Tax Efficiency cost: -2.5%

Orthodox

Increase Tax Efficiency cost: -2.5%

Protestant

Develop Infrastructure cost: -2.5%

Jewish

Invest in Economy cost: 2.5%

Sunni

General cost: -2.5%

Shia

General cost: -2.5%

Gelupga

Province Maintenance: -2.5%

Theravada

Advisor cost: -2.5%

Sikh

Province Maintenance: -2.5%

Mahayana

Increase Tax Efficiency cost: -2.5%

Shinto

General cost: -2.5%

Hindu

Increase Tax Efficiency cost: -2.5%

Tengri

Recruitment time: -2.5%

Confucian

Increase Tax Efficiency cost: -2.5%

Coptic

Increase Tax Efficiency cost: -2.5%

Buddhism

Increase Tax Efficiency cost: -2.5%

Animism

Increase Manpower cost: -2.5%

Fetishism

Increase Manpower cost: -2.5%

Totemist

Construction time: -2.5%

Inti

Construction cost: -2.5%

Ibadi

Increase Tax Efficiency cost: -2.5%

Mayan

Increase Tax Efficiency cost: -2.5%

Vajrayana

Increase Tax Efficiency cost: -2.5%

Zoroastrian

Increase Tax Efficiency cost: -2.5%

Polytheism

Increase Tax Efficiency cost: -2.5%

Jainism

Increase Tax Efficiency cost: -2.5%

Taoism

Increase Tax Efficiency cost: -2.5%

Atheism

Construction time: -2.5%

Hussite

Increase Manpower cost: -2.5%

Norse

Increase Manpower cost: -2.5%

Hellenic

Increase Manpower cost: -2.5%

Age of History 3
Display card tags widget Display card system widget
Display card community and brand rating widget
Display card open critics widget Display card main info widget
Released
October 23, 2024
Display card main info widget end Display card media widget start Display card media widget end

WHERE TO PLAY

DIGITAL
Checkbox: control the expandable behavior of the extra info

Genre(s)
War & Military, Grand Strategy, Real-Time Strategy