Summary

  • Don't forget to place a bedroll when making a base.
  • Avoid using explosives near loot containers or structures.
  • Experiment with low-cost building blocks to prevent base collapses.

While 7 Days to Die may have just recently launched in full release, it’s been in early access with ongoing development since 2013. Even in 2025, there is still more content planned for 7 Days to Die for players to look forward to, though, in its current state, there’s already plenty of fun to be had in this survival-crafting zombie game.

Apart from the unwritten rules for 7 Days to Die, which newer players would be wise to be aware of, there are also cardinal sins that players should avoid at all costs. Throughout long solo or multiplayer playthroughs, avoiding committing these cardinal sins can make for a much more enjoyable experience.

Stardew Valley Cardinal Sins Explained
The Cardinal Sins of Stardew Valley Explained

Although it's been widely declared a "casual" game, Stardew Valley has some unspoken rules that shouldn't be transgressed for the best results.

2

The Cardinal Sins of 7 Days to Die

Forgetting to Place a Bedroll When Making a Base

Immediately after starting a new playthrough in 7 Days to Die, players will be taken through a brief tutorial on gathering raw materials and eventually be guided through building a bedroll to serve as a spawn point. For the sake of completing these introductory challenges, players can simply place a bedroll in any open space on the ground. After this, though, players shouldn’t forget to place a new bedroll when making their home base, or else this can lead to a vicious spiral of repeated deaths as players attempt to retrieve their dropped loot without having a weapon to defend themselves with.

There are customizable settings that allow players to keep their loot when dying, but there’s still the issue of being sent back to one of the default spawn points.

Using Explosives Near Loot Containers and Important Structures

While the destructible environments in 7 Days to Die can work in players' favor in providing creative ways to explore a difficult POI, this feature can lead to some not-so-happy accidents when players indirectly destroy nearby loot containers in their base or within a POI. Especially when players use explosive weapons near their horde base, this can create weaknesses in the structure’s integrity, and these weaknesses can be detected and targeted by zombies, causing a cascade of unfortunate events that will ultimately jeopardize the safety of the player and their entire base. More importantly, accidentally breaking a container can instantly destroy all of its contents, so players should be mindful of using explosives or any other weapons or tools that deal high amounts of damage to structures.

Collapsing an Expensive Base

Aside from how explosives can accidentally destroy players’ bases, building without having a strong understanding of the game’s base-building mechanics can also lead to the same unfortunate result. Between the lack of a proper building tutorial and how base-building games like 7 Days to Die typically have their own unique building mechanics for players to master, it’s no surprise that a lot of players end up accidentally collapsing their first few bases. So, players can avoid this cardinal sin, or at least make it less of a setback, by experimenting with low-cost crafting blocks before committing valuable resources to upgrading their base.

Quitting the Game During a PvP Fight

7 Days to Die may not have a large PvP following, but this side of the game’s community still exists nonetheless, as is evidenced by the upcoming 7 Days Blood Moon multiplayer spin-off. Typically, players will agree upon server-wide rules when starting a PvP server in 7 Days to Die, unfortunately, though, this honor code leaves plenty of loopholes for exploits. One such common exploit is for players to leave the game during a PvP fight, which promptly ends the fight. Not only is this bad manners, but it arguably defeats the purpose of PvP servers, so players should never rely on this shady trick.

Rating block community and brand ratings Image
7 Days to Die Tag Page Cover Art
Display card tags widget Display card system widget
Systems
Display card community and brand rating widget Display card open critics widget
Top Critic Avg: 39 /100 Critics Rec: 9%
Display card main info widget
Released
June 28, 2016
ESRB
M for Mature: Blood and Gore, Strong Language, Violence
Developer(s)
The Fun Pimps
Publisher(s)
Telltale Games
Display card main info widget end Display card media widget start
7-Days-to-Die-Screenshots (3)
Display card media widget end

WHERE TO PLAY

DIGITAL
PHYSICAL
Checkbox: control the expandable behavior of the extra info

Engine
Unity
Genre(s)
Survival, Horror